package lib.ui{
	
	import flash.display.Shape;
	import flash.display.Sprite;

	public class Panel extends Sprite	{
		
		private var size:uint           = 80;
		private var bgColor:uint       = 0X90725C;
		private var borderColor:uint  = 0X90725C;
		private var borderSize:uint   = 0;
		private var cornerRadius:uint = 9;
		private var gutter:uint       = 5;
		
		public function Panel(){
			var child:Shape = new Shape();
			child.graphics.beginFill(bgColor);
			child.graphics.lineStyle(borderSize, borderColor);
			child.graphics.drawRoundRect(0, 0, 250, 150, cornerRadius);
			child.graphics.endFill();
			addChild(child);
		}
	}
}